Circles, Arcs and Curved Primitives
Use the CURVES group, the second of the sketch toolbar's three, to place anything round: three ways to place a circle, two ways to place an arc, and four composite primitives that would each take a handful of lines and constraints to build by hand. Reach for it inside a sketch whenever the outline you need is not made of straight edges.

Three circles
All three draw the same circle, starting from three different things you might already know about it.
| Tool | Clicks | Use it when |
|---|---|---|
| Circle | 2 — centre, then the rim | You know where the middle goes |
| Circle across a diameter | 2 — two opposite points | You know what it has to touch, not where its middle is |
| Circle through 3 points | 3 — points on the rim | You know three things it must pass through |
The first is the default face of the button, and the other two sit behind its caret. All three end up as the same primitive, a centre point and a radius, so you can still dimension a circle placed by three points by its diameter afterwards.
While you drag a circle, an R field follows the cursor. Type a radius, press Enter, and the circle commits at exactly that size. The 2-point circle offers a ⌀ field instead, because a diameter is what that gesture is about.
Two arcs
| Tool | Clicks | Use it when |
|---|---|---|
| Arc through 3 points | 3 — both ends first, then the bulge | You know where it starts and finishes |
| Arc from centre | 3 — centre, start, end | You know the radius |
Watch the click order of the 3-point arc. The third click sets the shape, not an endpoint. Draw the two ends, then pull the curve through where you want it.
Slot
Three clicks: the centre of each end, then the width. What lands in the sketch is two arcs and two rails, already tangent to each other and with the arcs constrained equal. Use it for the shape a screw slides along instead of building it out of four pieces and three constraints.
Ellipse
Click the centre, then a corner of its bounding box. The longer of the two distances becomes the major axis, which decides the orientation you get. It starts axis-aligned. To turn it, constrain its major-axis line, which the tool draws as real geometry for exactly that purpose.
Unlike a polyline approximation, this extrudes as a true elliptical surface. Nothing downstream has to know it was ever an ellipse.
Rounded rectangle
Find this one with the straight-edge tools, behind the Rectangle caret in SHAPES, because you draw it like a rectangle: two diagonal corners, then a third click for the corner radius, clamped to whatever fits inside the box. It belongs in this article because what you get is a curved primitive: one thing with one radius, rather than four lines and four fillets.
Water drop
Use the water drop for a round hole you will print on its side.
A round hole printed on its side needs support: past about 45° from vertical, the top of the bore has nothing under it and sags. A teardrop-shaped hole does not. Its walls never exceed 45°, so it bridges itself.
Three clicks: centre, radius, and the direction the tip points. The tip always lands at r·√2 from the centre, which is exactly what makes the walls come out at 45°. You choose where it points, never how far it goes.
It owns a construction circle, which you will not see drawn, because the drop's round side runs exactly along it. It is real geometry, so dimension it by radius or diameter like any other hole. It also owns a construction axis from centre to tip, drawn dashed, which you can constrain to aim it. Drag the tip and the drop rotates. Read Supports and bridging in the printing track for when a hole needs this treatment.
What each tool leaves behind
| Tool | Key | Emits |
|---|---|---|
| Circle | C | A circle: centre point plus radius |
| Circle across a diameter | — | The same, from two rim points |
| Circle through 3 points | — | The same, fitted to three points |
| Arc through 3 points | A | An arc, its centre and two endpoints |
| Arc from centre | — | The same, defined the other way round |
| Slot | S | 2 arcs + 2 rails, equal-radius and tangent |
| Ellipse | E | A true ellipse plus its two axis lines |
| Rounded rectangle | — | One derived primitive with a corner radius |
| Water drop | — | A derived drop, its construction circle and its tip axis |
Lines, Rectangles and Polygons covers the straight-edge half of the toolbar, and text, artwork and gears are in Text, Artwork and Gears.
See also
- Lines, Rectangles and Polygons: points, lines, rectangles and polygons
- Text, Artwork and Gears: text, artwork and gears
- Editing Sketch Geometry: construction geometry and the offset tool
