Joints

Joints & assemblies

How to connect two parts so they hold: press-fits, snap-fits, threaded inserts, detents, springs and structures — the interface between parts that don't move against each other.

7 sections46 articles

Mechanism fundamentals

4 articles

Why a printed mechanism behaves nothing like a machined one — the clearances, layer orientation and embedded hardware every moving part is built on.

Joining parts for good

5 articles

Permanent joints — press fits, snap-fits, printed joinery, threaded inserts and rivets — for two parts that must never come apart.